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There was once a very rich merchant, who had six children, three sons, and three daughters;★ being a man of sense, he spared no cost for their education, but gave them all kinds of masters. His daughters were extremely handsome, especially the youngest; when she was little, every body admired her, and called her i The little Beauty /i ; so that, as she grew up, she still went by the name of i Beauty /i , which made her sisters very jealous. The youngest, as she was handsome, was also better than her sisters. The two eldest had a great deal of pride, because they were rich. They gave themselves ridiculous airs, and would not visit other merchants' daughters, nor keep company with any but persons of quality. They went out every day upon parties of pleasure, balls, plays, concerts, etc. and laughed at their youngest sister, because she spent the greatest part of her time in reading good books. As it was known that they were to have great fortunes, several eminent merchants made their addresses to them; but the two eldest said they would never marry, unless they could meet with a Duke, or an Earl at least. Beauty very civilly thanked them that courted her, and told them she was too young yet to marry, but chose to stay with her father a few years longer. All at once the merchant lost his whole fortune, excepting a small country-house at a great distance from town, and told his children, with tears in his eyes, they most go there and work for their living. The two eldest answered, that they would not leave the town, for they had several lovers, who they were sure would be glad to have them, though they had no fortune; but in this they were mistaken, for their lovers slighted and forsook them in their poverty. As they were not beloved on account of their pride, every body said, "they do not deserve to be pitied, we are glad to see their pride humbled, let them go and give themselves quality airs in milking the cows and minding their dairy. But, (added they,) we are extremely concerned for Beauty, she was such a charming, sweet-tempered creature, spoke so kindly to poor people, and was of such an affable, obliging disposition." Nay, several gentlemen would have married her, though they knew she had not a penny; but she told them she could not think of leaving her poor father in his misfortunes, but was determined to go along with him into the country to comfort and attend him. Poor Beauty at first was sadly grieved at the loss of her fortune; "but, (she said to herself,) were I to cry ever so much, that would not make things better, I must try to make myself happy without a fortune." When they came to their country-house, the merchant and his three sons applied themselves to husbandry and tillage; and Beauty rose at four in the morning, and made haste to have the house clean, and breakfast ready for the family. In the beginning she found it very difficult, for she had not been used to work as a servant; but in less than two months she grew stronger and healthier than ever. After she had done her work, she read, played on the harpsichord, or else sung whilst she spun. On the contrary, her two sisters did not know how to spend their time; they got up at ten, and did nothing but saunter about the whole day, lamenting the loss of their fine clothes and acquaintance. "Do but see our youngest sister, (said they one to the other,) what a poor, stupid mean-spirited creature she is, to be contented with such an unhappy situation." The good merchant was of a quite different opinion; he knew very well that Beauty out-shone her sisters, in her person as well as her mind, and admired her humility, industry, and patience; for her sisters not only left her all the work of the house to do, but insulted her every moment. [Illustration Beauty Making the Family's Breakfast] The family had lived about a year in this retirement, when the merchant received a letter, with an account that a vessel, on board of which he had effects, was safely arrived. This news had liked to have turned the heads of the two eldest daughters, who immediately flattered themselves with the hopes of returning to town; for they were quite weary of a country life; and when they saw their father ready to set out, they begged of him to buy them new gowns, caps, rings, and all manner of trifles; but Beauty asked for nothing, for she thought to herself, that all the money her father was going to receive would scarce be sufficient to purchase every thing her sisters wanted. "What will you have, Beauty?" said her father. "Since you are so kind as to think of me, (answered she,) be so kind as to bring me a rose, for as none grow hereabouts, they are a kind of rarity." Not that Beauty cared for a rose, but she asked for something, lest she should seem by her example to condemn her sisters' conduct, who would have said she did it only to look particular. The good man went on his journey; but when he came there, they went to law with him about the merchandize, and after a great deal of trouble and pains to no purpose, he came back as poor as before. He was within thirty miles of his own house, thinking on the pleasure he should have in seeing his children again, when going through a large forest he lost himself. It rained and snowed terribly, besides, the wind was so high, that it threw him twice off his horse; and night coming on, he began to apprehend being either starved to death with cold and hunger, or else devoured by the wolves, whom he heard howling all around him, when, on a sudden, looking through a long walk of trees, he saw a light at some distance, and going on a little farther, perceived it came from a palace illuminated from top to bottom. The merchant returned God thanks for this happy discovery, and hasted to the palace; but was greatly surprised at not meeting with anyone in the out-courts. His horse followed him, and seeing a large stable open, went in, and finding both hay and oats, the poor beast, who was almost famished, fell to eating very heartily. The merchant tied him up to the manger, and walked towards the house, where he saw no one, but entering into a large hall, he found a good fire, and a table plentifully set out, with but one cover laid. As he was wet quite through with the rain and snow, he drew near the fire to dry himself. "I hope, (said he,) the master of the house, or his servants, will excuse the liberty I take; I suppose it will not be long before some of them appear." He waited a considerable time, till it struck eleven, and still nobody came at last he was so hungry that he could stay no longer, but took a chicken and ate it in two mouthfuls, trembling all the while. After this, he drank a few glasses of wine, and growing more courageous, he went out of the hall, and crossed through several grand apartments with magnificent furniture, till he came into a chamber, which had an exceeding good bed in it, and as he was very much fatigued, and it was past midnight, he concluded it was best to shut the door, and go to bed. It was ten the next morning before the merchant waked, and as he was going to rise, he was astonished to see a good suit of clothes in the room of his own, which were quite spoiled. "Certainly, (said he,) this palace belongs to some kind fairy, who has seen and pitied my distress." He looked through a window, but instead of snow saw the most delightful arbours, interwoven with the most beautiful flowers that ever were beheld. He then returned to the great hall, where he had supped the night before, and found some chocolate ready made on a little table. "Thank you, good Madam Fairy, (said he aloud,) for being so careful as to provide me a breakfast; I am extremely obliged to you for all your favours." The good man drank his chocolate, and then went to look for his horse; but passing through an arbour of roses, he remembered Beauty's request to him, and gathered a branch on which were several; immediately he heard a great noise, and saw such a frightful beast coming towards him, that he was ready to faint away. "You are very ungrateful, (said the beast to him, in a terrible voice) I have saved your life by receiving you into my castle, and, in return, you steal my roses, which I value beyond any thing in the universe; but you shall die for it; I give you but a quarter of an hour to prepare yourself, to say your prayers." The merchant fell on his knees, and lifted up both his hands "My Lord (said he,) I beseech you to forgive me, indeed I had no intention to offend in gathering a rose for one of my daughters, who desired me to bring her one." "My name is not My Lord, (replied the monster,) but Beast; I don't love compliments, not I; I like people should speak as they think; and so do not imagine I am to be moved by any of your flattering speeches; but you say you have got daughters; I will forgive you, on condition that one of them come willingly, and suffer for you. Let me have no words, but go about your business, and swear that if your daughter refuse to die in your stead, you will return within three months." The merchant had no mind to sacrifice his daughters to the ugly monster, but he thought, in obtaining this respite, he should have the satisfaction of seeing them once more; so he promised upon oath, he would return, and the Beast told him he might set out when he pleased; "but, (added he,) you shall not depart empty handed; go back to the room where you lay, and you will see a great empty chest; fill it with whatever you like best, and I will send it to your home," and at the same time Beast withdrew. "Well (said the good man to himself) if I must die, I shall have the comfort, at least, of leaving something to my poor children." He returned to the bed-chamber, and finding a great quantity of broad pieces of gold, he filled the great chest the Beast had mentioned, locked it, and afterwards took his horse out of the stable, leaving the palace with as much grief as he had entered it with joy. The horse, of his own accord, took one of the roads of the forest; and in a few hours the good man was at home. His children came around him, but, instead of receiving their embraces with pleasure, he looked on them, and, holding up the branch he had in his hands, he burst into tears. "Here, Beauty, (said he,) take these roses; but little do you think how dear they are like to cost your unhappy father; and then related his fatal adventure immediately the two eldest set up lamentable outcries, and said all manner of ill-natured things to Beauty, who did not cry at all. "Do but see the pride of that little wretch, (said they); she would not ask for fine clothes, as we did; but no, truly, Miss wanted to distinguish herself; so now she will be the death of our poor father, and yet she does not so much as shed a tear." "Why should I, (answered Beauty,) it would be very needless, for my father shall not suffer upon my account, since the monster will accept of one of his daughters, I will deliver myself up to all his fury, and I am very happy in thinking that my death will save my father's life, and be a proof of my tender love for him." "No, sister, (said her three brothers,) that shall not be, we will go find the monster, and either kill him, or perish in the attempt." "Do not imagine any such thing, my sons, (said the merchant,) Beast's power is so great, that I have no hopes of your overcoming him; I am charmed with Beauty's kind and generous offer, but I cannot yield to it; I am old, and have not long to live, so can only lose a few years, which I regret for your sakes alone, my dear children." "Indeed, father (said Beauty), you shall not go to the palace without me, you cannot hinder me from following you." It was to no purpose all they could say, Beauty still insisted on setting out for the fine palace; and her sisters were delighted at it, for her virtue and amiable qualities made them envious and jealous. [Illustration Beauty Delivered up to the Beast] The merchant was so afflicted at the thoughts of losing his daughter, that he had quite forgot the chest full of gold; but at night, when he retired to rest, no sooner had he shut his chamber-door, than, to his great astonishment, he found it by his bedside; he was determined, however, not to tell his children that he was grown rich, because they would have wanted to return to town, and he was resolved not to leave the country; but he trusted Beauty with the secret who informed him, that two gentlemen came in his absence, and courted her sisters; she begged her father to consent to their marriage, and give them fortunes; for she was so good, that she loved them, and forgave them heartily all their ill-usage. These wicked creatures rubbed their eyes with an onion, to force some tears when they parted with their sister; but her brothers were really concerned. Beauty was the only one who did not shed tears at parting, because she would not increase their uneasiness. The horse took the direct road to the palace; and towards evening they perceived it illuminated as at first the horse went of himself into the stable, and the good man and his daughter came into the great hall, where they found a table splendidly served up, and two covers. The merchant had no heart to eat; but Beauty endeavoured to appear cheerful, sat down to table, and helped him. Afterwards, thought she to herself, "Beast surely has a mind to fatten me before he eats me, since he provides such a plentiful entertainment." When they had supped, they heard a great noise, and the merchant, all in tears, bid his poor child farewell, for he thought Beast was coming. Beauty was sadly terrified at his horrid form, but she took courage as well as she could, and the monster having asked her if she came willingly; "y—e—s," said she, trembling. "You are very good, and I am greatly obliged to you; honest man, go your ways tomorrow morning, but never think of returning here again. Farewell, Beauty." "Farewell, Beast," answered she; and immediately the monster withdrew. "Oh, daughter, (said the merchant, embracing Beauty,) I am almost frightened to death; believe me, you had better go back, and let me stay here." "No, father, (said Beauty, in a resolute tone,) you shall set out tomorrow morning, and leave me to the care and protection of Providence." They went to bed, and thought they should not close their eyes all night; but scarce were they laid down, than they fell fast asleep; and Beauty dreamed, a fine lady came, and said to her, "I am content, Beauty, with your good will; this good action of yours, in giving up your own life to save your father's, shall not go unrewarded." Beauty waked, and told her father her dream, and though it helped to comfort him a little, yet he could not help crying bitterly, when he took leave of his dear child. As soon as he was gone, Beauty sat down in the great hall, and fell a crying likewise; but as she was mistress of a great deal of resolution, she recommended herself to God, and resolved not to be uneasy the little time she had to live; for she firmly believed Beast would eat her up that night. However, she thought she might as well walk about till then, and view this fine castle, which she could not help admiring; it was a delightful pleasant place, and she was extremely surprised at seeing a door, over which was wrote, "BEAUTY'S APARTMENT." She opened it hastily, and was quite dazzled with the magnificence that reigned throughout; but what chiefly took up her attention, was a large library, a harpsichord, and several music books. "Well, (said she to herself,) I see they will not let my time hang heavy on my hands for want of amusement." Then she reflected, "Were I but to stay here a day, there would not have been all these preparations." This consideration inspired her with fresh courage; and opening the library, she took a book, and read these words in letters of gold — /* "Welcome, Beauty, banish fear, You are queen and mistress here; Speak your wishes, speak your will, Swift obedience meets them still." /* "Alas, (said she, with a sigh,) there is nothing I desire so much as to see my poor father, and to know what he is doing." She had no sooner said this, when casting her eyes on a great looking-glass, to her great amazement she saw her own home, where her father arrived with a very dejected countenance; her sisters went to meet him, and, notwithstanding their endeavours to appear sorrowful, their joy, felt for having got rid of their sister, was visible in every feature a moment after, every thing disappeared, and Beauty's apprehensions at this proof of Beast's complaisance. [Illustration Beauty Looking in the Glass] At noon she found dinner ready, and while at table, was entertained with an excellent concert of music, though without seeing any body but at night, as she was going to sit down to supper, she heard the noise Beast made; and could not help being sadly terrified. "Beauty, (said the monster,) will you give me leave to see you sup?" "That is as you please," answered Beauty, trembling. "No, (replied the Beast,) you alone are mistress here; you need only bid me be gone, if my presence is troublesome, and I will immediately withdraw but tell me, do not you think me very ugly?" "That is true, (said Beauty,) for I cannot tell a lie; but I believe you are very good-natured." "So I am, (said the monster,) but then, besides my ugliness, I have no sense; I know very well that I am a poor, silly, stupid creature." "'Tis no sign of folly to think so, (replied Beauty,) for never did fool know this, or had so humble a conceit of his own understanding." "Eat then, Beauty, (said the monster,) and endeavour to amuse yourself in your palace; for every thing here is yours, and I should be very uneasy if you were not happy." "You are very obliging, (answered Beauty;) I own I am pleased with your kindness, and when I consider that, your deformity scarce appears." "Yes, yes, (said the Beast,) my heart is good, but still I am a monster." "Among mankind, (says Beauty,) there are many that deserve that name more than you, and I prefer you, just as your are, to those, who, under a human form, hide a treacherous, corrupt, and ungrateful heart." "If I had sense enough, (replied the Beast,) I would make a fine compliment to thank you, but I am so dull, that I can only say, I am greatly obliged to you." Beauty ate a hearty supper, and had almost conquered her dread of the monster; but she had liked to have fainted away, when he said to her, "Beauty, will you be my wife?" She was some time before she durst answer; for she was afraid of making him angry, if she refused. At last, however, she said, trembling, "No, Beast." Immediately the poor monster began to sigh, and hissed so frightfully, that the whole palace echoed. But Beauty soon recovered her fright, for Beast having said, in a mournful voice, "then farewell, Beauty," left the room; and only turned back, now and then, to look at her as he went out. When Beauty was alone, she felt a great deal of compassion for poor Beast. "Alas, (said she,) 'tis a thousand pities any thing so good- natured should be so ugly." Beauty spent three months very contentedly in the palace every evening Beast paid her a visit, and talked to her during supper, very rationally, with plain good common sense, but never with what the world calls wit; and Beauty daily discovered some valuable qualifications in the monster; and seeing him often, had so accustomed her to his deformity, that, far from dreading the time of his visit, she would often look on her watch to see when it would be nine; for the Beast never missed coming at that hour. There was but one thing that gave Beauty any concern, which was, that every night, before she went to bed, the monster always asked her, if she would be his wife. One day she said to him, "Beast, you make me very uneasy, I wish I could consent to marry you, but I am too sincere to make you believe that will ever happen I shall always esteem you as a friend; endeavour to be satisfied with this." "I must, said the Beast, for, alas! I know too well my own misfortune; but then I love you with the tenderest affection however, I ought to think myself happy that you will stay here; promise me never to leave me." Beauty blushed at these words; she had seen in her glass, that her father had pined himself sick for the loss of her, and she longed to see him again. "I could, (answered she), indeed promise never to leave you entirely, but I have so great a desire to see my father, that I shall fret to death, if you refuse me that satisfaction." "I had rather die myself, (said the monster,) than give you the least uneasiness I will send you to your father, you shall remain with him, and poor Beast will die with grief." "No, (said Beauty, weeping,) I love you too well to be the cause of your death I give you my promise to return in a week you have shewn me that my sisters are married, and my brothers gone to the army; only let me stay a week with my father, as he is alone." "You shall be there tomorrow morning, (said the Beast,) but remember your promise you need only lay your ring on the table before you go to bed, when you have a mind to come back farewell, Beauty." Beast sighed as usual, bidding her good night; and Beauty went to bed very sad at seeing him so afflicted. When she waked the next morning, she found herself at her father's, and having rang a little bell, that was by her bed-side, she saw the maid come; who, the moment she saw her, gave a loud shriek; at which the good man ran up stairs, and thought he should have died with joy to see his dear daughter again. He held her fast locked in his arms above a quarter of an hour. As soon as the first transports were over, Beauty began to think of rising, and was afraid she had no clothes to put on; but the maid told her, that she had just found, in the next room, a large trunk full of gowns, covered with gold and diamonds. Beauty thanked good Beast for his kind care, and taking one of the plainest of them, she intended to make a present of the others to her sisters. She scarce had said so, when the trunk disappeared. Her father told her, that Beast insisted on her keeping them herself; and immediately both gowns and trunk came back again. [Illustration Beauty at Supper with the Beast] Beauty dressed herself; and in the mean time they sent to her sisters, who hasted thither with their husbands. They were both of them very unhappy. The eldest had married a gentleman, extremely handsome indeed, but so fond of his own person, that he was full of nothing but his own dear self, and neglected his wife. The second had married a man of wit, but he only made use of it to plague and torment every body, and his wife most of all. Beauty's sisters sickened with envy, when they saw her dressed like a Princess, and more beautiful than ever; nor could all her obliging affectionate behaviour stifle their jealousy, which was ready to burst when she told them how happy she was. They went down into the garden to vent it in tears; and said one to the other, "In what is this little creature better than us, that she should be so much happier?" "Sister, said the eldest, a thought just strikes my mind; let us endeavour to detain her above a week, and perhaps the silly monster will be so enraged at her for breaking her word, that he will devour her." "Right, sister, answered the other, therefore we must shew her as much kindness as possible." After they had taken this resolution, they went up, and behaved so affectionately to their sister, that poor Beauty wept for joy. When the week was expired, they cried and tore their hair, and seemed so sorry to part with her, that she promised to stay a week longer. In the mean time, Beauty could not help reflecting on herself for the uneasiness she was likely to cause poor Beast, whom she sincerely loved, and really longed to see again. The tenth night she spent at her father's, she dreamed she was in the palace garden, and that she saw Beast extended on the grass-plot, who seemed just expiring, and, in a dying voice, reproached her with her ingratitude. Beauty started out of her sleep and bursting into tears, "Am not I very wicked, (said she) to act so unkindly to Beast, that has studied so much to please me in every thing? Is it his fault that he is so ugly, and has so little sense? He is kind and good, and that is sufficient. Why did I refuse to marry him? I should be happier with the monster than my sisters are with their husbands; it is neither wit nor a fine person in a husband, that makes a woman happy; but virtue, sweetness of temper, and complaisance and Beast has all these valuable qualifications. It is true, I do not feel the tenderness of affection for him, but I find I have the highest gratitude, esteem, and friendship; and I will not make him miserable; were I to be so ungrateful, I should never forgive myself." Beauty having said this, rose, put her ring on the table, and then laid down again; scarce was she in bed before she fell asleep; and when she waked the next morning, she was overjoyed to find herself in the Beast's palace. She put on one of her richest suits to please him, and waited for evening with the utmost impatience; at last the wished-for hour came, the clock struck nine, yet no Beast appeared. Beauty then feared she had been the cause of his death; she ran crying and wringing her hands all about the palace, like one in despair; after having sought for him every where, she recollected her dream, and flew to the canal in the garden, where she dreamed she saw him. There she found poor Beast stretched out, quite senseless, and, as she imagined, dead. She threw herself upon him without any dread, and finding his heart beat still, she fetched some water from the canal, and poured it on his head. Beast opened his eyes, and said to Beauty, "You forgot your promise, and I was so afflicted for having lost you, that I resolved to starve myself; but since I have the happiness of seeing you once more, I die satisfied." "No, dear Beast, (said Beauty,) you must not die; live to be my husband; from this moment I give you my hand, and swear to be none but yours. Alas! I thought I had only a friendship for you, but, the grief I now feel convinces me, that I cannot live without you." Beauty scarcely had pronounced these words, when she saw the palace sparkle with light; and fireworks, instruments of music, every thing, seemed to give notice of some great event but nothing could fix her attention; she turned to her dear Beast, for whom she trembled with fear; but how great was her surprise! Beast had disappeared, and she saw, at her feet, one of the loveliest Princes that eye ever beheld, who returned her thanks for having put an end to the charm, under which he had so long resembled a Beast. Though this Prince was worthy of all her attention, she could not forbear asking where Beast was. "You see him at your feet, (said the Prince) a wicked fairy had condemned me to remain under that shape till a beautiful virgin should consent to marry me the fairy likewise enjoined me to conceal my understanding; there was only you in the world generous enough to be won by the goodness of my temper; and in offering you my crown, I can't discharge the obligations I have to you." Beauty, agreeably surprised, gave the charming Prince her hand to rise; they went together into the castle, and Beauty was overjoyed to find, in the great hall, her father and his whole family, whom the beautiful lady, that appeared to her in her dream, had conveyed thither. "Beauty, (said this lady,) come and receive the reward of your judicious choice; you have preferred virtue before either wit or beauty, and deserve to find a person in whom all these qualifications are united you are going to be a great Queen; I hope the throne will not lessen your virtue, or make you forget yourself. As to you, ladies, (said the Fairy to Beauty's two sisters,) I know your hearts, and all the malice they contain become two statues; but, under this transformation, still retain your reason. You shall stand before your sister's palace gate, and be it your punishment to behold her happiness; and it will not be in your power to return to your former state till you own your faults; but I am very much afraid that you will always remain statues. Pride, anger, gluttony, and idleness, are sometimes conquered, but the conversion of a malicious and envious mind is a kind of miracle." Immediately the fairy gave a stroke with her wand, and in a moment all that were in the hall were transported into the Prince's palace. His subjects received him with joy; he married Beauty, and lived with her many years; and their happiness, as it was founded on virtue, was complete.
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In cases such as these I d like a hand Don t wake me up without a master plan With sight and sound becoming fragile Don t you understand? When things that once were beautiful are blant And when I feel like I can feel once again Let me stay awhile Soak it in awhile If we can hold on we can fix what is wrong Buy a lettle time For this head of mine Heaven for us In truth there is no better place to me Don t falling out of darkness still to see Without a premonition Could you tell me where we stand? I d hate to lose this light before we land And when I feel like I can feel once again Let me stay awhile Soak it in awhile If we can hold on we can fix what is wrong Buy a lettle time For this head of mine Heaven for us Before we let euphoria Convince us we are free Remind us how we used to feel Before when life was real And when I feel like I can feel once again Let me stay awhile Soak it in awhile If we can hold on we can fix what is wrong Buy a lettle time For this head of mine Heaven for us
https://w.atwiki.jp/pathofexile12/pages/963.html
The ChosenはDivination Cardの一種 交換可能アイテム 入手方法 関連リンク The Chosen 必要枚数 5枚 Skin of the LordsCorrupted They whose lives were given to clothe the Dark Dreamer... They were the lucky ones. 交換可能アイテム 変換先 Skin of the Lords 入手方法 このカードがドロップするエリア カード等のドロップ以外の入手方法 アイテム 必要数 備考 The Gambler 5 Stacked Deck 1 関連リンク 英wiki https //pathofexile.gamepedia.com/The_Chosen Divination Card
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Pathfinder Society Scenario #3-21 The Temple of Empyreal Enlightenment 1~5レベル用パスファインダー協会シナリオ 至高天の王コラダの難解な進行について学ぶためにPC達は慈悲深き神に捨てられたアアシマールの寺院を探索するために送り込まれる。しかし彼らがそこで見つけたのは、決して平和な考えと啓蒙の機会だけではなかった。 著者 Ron Lundeen このシナリオはパスファインダー協会加盟プレイを遊ぶためにデザインされているが、いかなるワールドで使用するのにも簡単に改変できる。このシナリオはOpen Game License(OGL)が適用され、パスファインダー・ロールプレイング・ゲームの使用が適している。 カテゴリ:Pathfinder Society Scenario │ 製品リスト
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Pathfinder Society Scenario #4 The Frozen Fingers of Midnight リノーム諸王の地からの使節 Skelg the Ripper はアブサロムのはずれの邸宅でやせ衰えて横たわっている。極寒の呪いが北の祖国から Skelg について来て、その熊のような心臓を凍てつくように掴んでいるのだ。奇妙な凍結病が Skelg を死の際に追いやり、パスファインダー協会はアブサロムがその氷の指で掴まれる前に凍結の呪いの秘密を暴くため、君と仲間のパスファインダーたちを派遣した。 著者 Craig Shackleton この製品は1~5レベルのキャラクター(レベル帯:1~2、4~5)のためにデザインされたパスファインダー協会シナリオである。このシナリオはパスファインダー協会加盟プレイを遊ぶためにデザインされているが、いかなるワールドで使用するのにも簡単に改変できる。このシナリオはOpen Game License(OGL)が適用され、世界でもっとも人気のあるファンタジー・ロールプレイング・ゲームの3.5版の使用が適している。 カテゴリ:Pathfinder Society Scenario │ 製品リスト
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Decks of the Week 07/15/2010 掲載日:2010 / 07 / 15 フォーマット:レガシー(~ROE) Decks of the Week 7/15/2010 Constructed Legacy Event #1373773 on 07/06/2010 in Daily Events 参加人数:27名 07 / 06 (1) 4-0:ランドスティル(四色)/Landstill 07 / 06 (1) 4-0:ランドスティル(四色)/Landstill 07 / 06 (1) 3-1:黒単アグロ/Mono Black Aggro 07 / 06 (1) 3-1:カウンターバーン/Counter Burn Constructed Legacy Event #1395676 on 07/08/2010 in Daily Events 参加人数:29名 07 / 08 (1) 4-0:実物提示教育+騙し討ち/Show and Tell+Sneak Attack Constructed Legacy Event #1395688 on 07/08/2010 in Daily Events 参加人数:27名 07 / 08 (2) 4-0:ランドスティル(青黒緑)/Landstill 07 / 08 (2) 4-0:赤単ペインター/Mono Red Painter 07 / 08 (2) 3-1:ランドスティル(青黒緑)ウィッシュボード/Landstill Wishboard Constructed Legacy Event #1395789 on 07/10/2010 in Daily Events 参加人数:17名 07 / 10 (1) 4-0:ニューホライズン/New Horizon 07 / 10 (1) 4-0:バーン(赤単)/Burn Constructed Legacy Event #1395731 on 07/11/2010 in Daily Events 参加人数:16名 07 / 11 (1) 4-0:カウンタートップソプター(青白)/Counter-Top Thopters 07 / 11 (1) 3-1:クエストバーン/Quest Burn Constructed Legacy Event #1395737 on 07/11/2010 in Daily Events 参加人数:23名 07 / 11 (2) 4-0:アルーレン/Aluren 07 / 11 (2) 4-0:アルーレン/Aluren 07 / 11 (2) 3-1:青赤緑罰する火コントロール/URG Punishing Fire Constructed Legacy Event #1395781 on 07/12/2010 in Daily Events 参加人数:21名 07 / 12 (1) 4-0:白青スタックス/Stax 07 / 12 (1) 3-1:黒緑アグロ/GB Aggro 07 / 06 (1) 4-0 ランドスティル(四色)/Landstill 使用者:osmanozguney Main Deck 4《溢れかえる岸辺/Flooded Strand》 1《島/Island》 4《ミシュラの工廠/Mishra s Factory》 4《汚染された三角州/Polluted Delta》 1《Scrubland》 3《Tropical Island》 2《Tundra》 2《Underground Sea》 3《不毛の大地/Wasteland》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 4《Force of Will》 2《無垢の血/Innocent Blood》 4《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《壌土からの生命/Life from the Loam》 4《破滅的な行為/Pernicious Deed》 4《呪文嵌め/Spell Snare》 4《行き詰まり/Standstill》 4《剣を鍬に/Swords to Plowshares》 Sideboard 2《仕組まれた爆薬/Engineered Explosives》 3《根絶/Extirpate》 4《水流破/Hydroblast》 4《虚空の力線/Leyline of the Void》 2《セファリッドの女帝ラワン/Llawan, Cephalid Empress》 07 / 06 (1) 4-0 ランドスティル(四色)/Landstill 使用者:LordHypno Main Deck 3《溢れかえる岸辺/Flooded Strand》 1《島/Island》 4《ミシュラの工廠/Mishra s Factory》 1《変わり谷/Mutavault》 3《汚染された三角州/Polluted Delta》 1《Scrubland》 2《Tropical Island》 2《Tundra》 3《Underground Sea》 4《不毛の大地/Wasteland》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 2《世界のるつぼ/Crucible of Worlds》 3《目くらまし/Daze》 4《Force of Will》 2《無垢の血/Innocent Blood》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 4《破滅的な行為/Pernicious Deed》 4《行き詰まり/Standstill》 3《もみ消し/Stifle》 4《剣を鍬に/Swords to Plowshares》 Sideboard 2《罪+罰/Crime+Punishment》 4《仕組まれた疫病/Engineered Plague》 3《水流破/Hydroblast》 1《無垢の血/Innocent Blood》 4《虚空の力線/Leyline of the Void》 1《トーモッドの墓所/Tormod s Crypt》 07 / 06 (1) 3-1 黒単アグロ/Mono Black Aggro 使用者:SBurnzy Main Deck 4《血染めのぬかるみ/Bloodstained Mire》 3《汚染された三角州/Polluted Delta》 12《沼/Swamp》 1《新緑の地下墓地/Verdant Catacombs》 4《ガルザの暗殺者/Garza s Assassin》 4《マラキールの門番/Gatekeeper of Malakir》 3《ナントゥーコの影/Nantuko Shade》 3《吸血鬼の夜鷲/Vampire Nighthawk》 4《強迫/Duress》 4《Hymn to Tourach》 4《コジレックの審問/Inquisition of Kozilek》 4《ファイレクシアの闘技場/Phyrexian Arena》 4《師範の占い独楽/Sensei s Divining Top》 4《燻し/Smother》 2《梅澤の十手/Umezawa s Jitte》 Sideboard 4《根絶/Extirpate》 4《無垢の血/Innocent Blood》 4《真髄の針/Pithing Needle》 3《殺し/Snuff Out》 07 / 06 (1) 3-1 カウンターバーン/Counter Burn 使用者:Marc_1978 Main Deck 1《乾燥台地/Arid Mesa》 4《島/Island》 3《ミシュラの工廠/Mishra s Factory》 2《霧深い雨林/Misty Rainforest》 1《山/Mountain》 3《変わり谷/Mutavault》 1《Plateau》 4《沸騰する小湖/Scalding Tarn》 1《Tundra》 4《Volcanic Island》 3《ヴェンディリオン三人衆/Vendilion Clique》 4《祖先の幻視/Ancestral Vision》 3《渦まく知識/Brainstorm》 3《噴出の稲妻/Burst Lightning》 3《対抗呪文/Counterspell》 4《仕組まれた爆薬/Engineered Explosives》 2《嘘か真か/Fact or Fiction》 4《Force of Will》 1《火葬/Incinerate》 1《等時の王笏/Isochron Scepter》 4《稲妻/Lightning Bolt》 4《呪文嵌め/Spell Snare》 Sideboard 3《忘却の輪/Oblivion Ring》 2《真髄の針/Pithing Needle》 3《紅蓮破/Pyroblast》 2《紅蓮地獄/Pyroclasm》 3《大祖始の遺産/Relic of Progenitus》 1《誘惑蒔き/Sower of Temptation》 1《トーモッドの墓所/Tormod s Crypt》 07 / 08 (1) 4-0 実物提示教育+騙し討ち/Show and Tell+Sneak Attack 使用者:Tutz Main Deck 2《乾燥台地/Arid Mesa》 2《溢れかえる岸辺/Flooded Strand》 3《島/Island》 2《山/Mountain》 4《沸騰する小湖/Scalding Tarn》 2《Volcanic Island》 4《Elvish Spirit Guide》 4《引き裂かれし永劫、エムラクール/Emrakul, the Aeons Torn》 2《真実の解体者、コジレック/Kozilek, Butcher of Truth》 4《猿人の指導霊/Simian Spirit Guide》 3《無限に廻るもの、ウラモグ/Ulamog, the Infinite Gyre》 4《血染めの月/Blood Moon》 4《渦まく知識/Brainstorm》 4《ギャンブル/Gamble》 4《水蓮の花びら/Lotus Petal》 4《炎の儀式/Rite of Flame》 4《実物提示教育/Show and Tell》 4《騙し討ち/Sneak Attack》 Sideboard 3《炎渦竜巻/Firespout》 4《紅蓮破/Pyroblast》 3《破壊放題/Shattering Spree》 4《トーモッドの墓所/Tormod s Crypt》 1《難問の鎮め屋/Vexing Shusher》 07 / 08 (2) 4-0 ランドスティル(青黒緑)/Landstill 使用者:SICKSICKSICKSICKSICKSICKSICK Main Deck 4《溢れかえる岸辺/Flooded Strand》 1《島/Island》 4《ミシュラの工廠/Mishra s Factory》 4《汚染された三角州/Polluted Delta》 3《Tropical Island》 4《Underground Sea》 4《不毛の大地/Wasteland》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 4《Force of Will》 2《恐ろしい死/Ghastly Demise》 4《無垢の血/Innocent Blood》 4《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《壌土からの生命/Life from the Loam》 4《破滅的な行為/Pernicious Deed》 4《呪文嵌め/Spell Snare》 4《行き詰まり/Standstill》 Sideboard 4《仕組まれた疫病/Engineered Plague》 4《水流破/Hydroblast》 4《虚空の力線/Leyline of the Void》 1《壌土からの生命/Life from the Loam》 2《大渦の脈動/Maelstrom Pulse》 07 / 08 (2) 4-0 赤単ペインター/Mono Red Painter 使用者:NoobleSnooble Main Deck 4《古えの墳墓/Ancient Tomb》 3《裏切り者の都/City of Traitors》 9《山/Mountain》 2《沸騰する小湖/Scalding Tarn》 4《帝国の徴募兵/Imperial Recruiter》 2《特務魔道士ヤヤ・バラード/Jaya Ballard, Task Mage》 1《カルガの竜王/Kargan Dragonlord》 3《月の大魔術師/Magus of the Moon》 4《絵描きの召使い/Painter s Servant》 4《猿人の指導霊/Simian Spirit Guide》 4《血染めの月/Blood Moon》 4《金属モックス/Chrome Mox》 4《丸砥石/Grindstone》 2《耳障りな反応/Guttural Response》 2《稲妻/Lightning Bolt》 2《マグマの噴流/Magma Jet》 4《紅蓮破/Pyroblast》 2《師範の占い独楽/Sensei s Divining Top》 Sideboard 1《耳障りな反応/Guttural Response》 1《稲妻/Lightning Bolt》 3《精神壊しの罠/Mindbreak Trap》 4《貪欲な罠/Ravenous Trap》 2《破壊放題/Shattering Spree》 1《トーモッドの墓所/Tormod s Crypt》 2《三なる宝球/Trinisphere》 1《ヴィーアシーノの異端者/Viashino Heretic》 07 / 08 (2) 3-1 ランドスティル(青黒緑)ウィッシュボード/Landstill Wishboard 使用者:FiatLux Main Deck 1《Bayou》 1《忍び寄るタール坑/Creeping Tar Pit》 4《溢れかえる岸辺/Flooded Strand》 4《ミシュラの工廠/Mishra s Factory》 3《汚染された三角州/Polluted Delta》 1《Savannah》 3《Tropical Island》 3《Tundra》 2《Underground Sea》 3《不毛の大地/Wasteland》 1《雲の群れ/Pride of the Clouds》 4《渦まく知識/Brainstorm》 4《対抗呪文/Counterspell》 1《世界のるつぼ/Crucible of Worlds》 2《狡猾な願い/Cunning Wish》 2《方向転換/Divert》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 4《Force of Will》 2《無垢の血/Innocent Blood》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《壌土からの生命/Life from the Loam》 1《大渦の脈動/Maelstrom Pulse》 3《破滅的な行為/Pernicious Deed》 2《呪文嵌め/Spell Snare》 3《行き詰まり/Standstill》 3《剣を鍬に/Swords to Plowshares》 Sideboard 1《悪魔の布告/Diabolic Edict》 1《根絶/Extirpate》 1《禁止/Forbid》 1《引き裂く突風/Fracturing Gust》 1《水流破/Hydroblast》 1《クローサの掌握/Krosan Grip》 1《精神壊しの罠/Mindbreak Trap》 1《屈辱/Mortify》 1《原野の脈動/Pulse of the Fields》 1《化膿/Putrefy》 1《貪欲な罠/Ravenous Trap》 2《大祖始の遺産/Relic of Progenitus》 1《剣を鍬に/Swords to Plowshares》 1《光の大嵐/Tempest of Light》 07 / 10 (1) 4-0 ニューホライズン/New Horizon 使用者:ccomakoto Main Deck 1《森/Forest》 4《地平線の梢/Horizon Canopy》 4《霧深い雨林/Misty Rainforest》 3《Tropical Island》 3《Tundra》 4《不毛の大地/Wasteland》 3《吹きさらしの荒野/Windswept Heath》 4《聖遺の騎士/Knight of the Reliquary》 3《貴族の教主/Noble Hierarch》 4《タルモゴイフ/Tarmogoyf》 3《土を食うもの/Terravore》 4《渦まく知識/Brainstorm》 4《目くらまし/Daze》 2《仕組まれた爆薬/Engineered Explosives》 4《Force of Will》 3《思案/Ponder》 3《もみ消し/Stifle》 4《剣を鍬に/Swords to Plowshares》 Sideboard 1《ボジューカの沼/Bojuka Bog》 2《仕組まれた爆薬/Engineered Explosives》 3《フェアリーの忌み者/Faerie Macabre》 2《大いなる玻璃紡ぎ、綺羅/Kira, Great Glass-Spinner》 2《クローサの掌握/Krosan Grip》 2《翻弄する魔道士/Meddling Mage》 3《ロウクスの戦修道士/Rhox War Monk》 07 / 10 (1) 4-0 バーン(赤単)/Burn 使用者:bozidar2121 Main Deck 17《山/Mountain》 2《沸騰する小湖/Scalding Tarn》 4《ゴブリンの先達/Goblin Guide》 4《地獄火花の精霊/Hellspark Elemental》 4《ケルドの匪賊/Keldon Marauders》 4《Chain Lightning》 4《火炎破/Fireblast》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 4《発展の代価/Price of Progress》 4《裂け目の稲妻/Rift Bolt》 2《硫黄の渦/Sulfuric Vortex》 3《火山の流弾/Volcanic Fallout》 Sideboard 2《真髄の針/Pithing Needle》 4《紅蓮破/Pyroblast》 4《大祖始の遺産/Relic of Progenitus》 2《焼尽の猛火/Searing Blaze》 3《粉々/Smash to Smithereens》 07 / 11 (1) 4-0 カウンタートップソプター(青白)/Counter-Top Thopters 使用者:savagebeatdown Main Deck 1《アカデミーの廃墟/Academy Ruins》 4《溢れかえる岸辺/Flooded Strand》 6《島/Island》 1《霧深い雨林/Misty Rainforest》 2《平地/Plains》 3《汚染された三角州/Polluted Delta》 1《沸騰する小湖/Scalding Tarn》 1《教議会の座席/Seat of the Synod》 2《Tundra》 1《Underground Sea》 4《渦まく知識/Brainstorm》 4《相殺/Counterbalance》 3《対抗呪文/Counterspell》 1《世界のるつぼ/Crucible of Worlds》 1《仕組まれた爆薬/Engineered Explosives》 4《悟りの教示者/Enlightened Tutor》 4《Force of Will》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《Moat》 1《忘却の輪/Oblivion Ring》 1《真髄の針/Pithing Needle》 4《師範の占い独楽/Sensei s Divining Top》 1《弱者の剣/Sword of the Meek》 4《剣を鍬に/Swords to Plowshares》 1《求道者テゼレット/Tezzeret the Seeker》 2《飛行機械の鋳造所/Thopter Foundry》 Sideboard 1《基本に帰れ/Back to Basics》 1《赤の防御円/Circle of Protection Red》 1《仕組まれた爆薬/Engineered Explosives》 1《根絶/Extirpate》 2《水流破/Hydroblast》 4《翻弄する魔道士/Meddling Mage》 1《Moat》 2《大祖始の遺産/Relic of Progenitus》 2《トーモッドの墓所/Tormod s Crypt》 07 / 11 (1) 3-1 クエストバーン/Quest Burn 使用者:L1X0 Main Deck 16《山/Mountain》 3《ぐらつく峰/Teetering Peaks》 4《ゴブリンの先達/Goblin Guide》 4《地獄火花の精霊/Hellspark Elemental》 4《ケルドの匪賊/Keldon Marauders》 3《モグの狂信者/Mogg Fanatic》 4《Chain Lightning》 4《火炎破/Fireblast》 3《溶岩の投げ矢/Lava Dart》 4《溶岩の撃ち込み/Lava Spike》 4《稲妻/Lightning Bolt》 3《発展の代価/Price of Progress》 4《純なる炎の探索/Quest for Pure Flame》 Sideboard 2《真髄の針/Pithing Needle》 4《紅蓮破/Pyroblast》 4《大祖始の遺産/Relic of Progenitus》 2《焼尽の猛火/Searing Blaze》 3《粉々/Smash to Smithereens》 07 / 11 (2) 4-0 アルーレン/Aluren 使用者:QuiGonJinn985 Main Deck 2《Bayou》 1《森/Forest》 4《ヘイヴンウッドの古戦場/Havenwood Battleground》 1《島/Island》 4《霧深い雨林/Misty Rainforest》 1《汚染された三角州/Polluted Delta》 1《沼/Swamp》 1《Taiga》 3《Tropical Island》 1《Underground Sea》 4《新緑の地下墓地/Verdant Catacombs》 4《極楽鳥/Birds of Paradise》 1《洞窟のハーピー/Cavern Harpy》 4《とぐろ巻きの巫女/Coiling Oracle》 1《夢で忍び寄るもの/Dream Stalker》 2《永遠の証人/Eternal Witness》 4《帝国の徴募兵/Imperial Recruiter》 1《大クラゲ/Man-o -War》 1《寄生的な大梟/Parasitic Strix》 4《魔の魅惑/Aluren》 4《渦まく知識/Brainstorm》 4《陰謀団式療法/Cabal Therapy》 4《Force of Will》 3《直観/Intuition》 Sideboard 1《強迫/Duress》 2《仕組まれた爆薬/Engineered Explosives》 2《クローサの掌握/Krosan Grip》 4《虚空の力線/Leyline of the Void》 2《破滅的な行為/Pernicious Deed》 1《セルキーの垣魔道士/Selkie Hedge-Mage》 1《厳格な試験監督/Stern Proctor》 2《思考囲い/Thoughtseize》 07 / 11 (2) 4-0 アルーレン/Aluren 使用者:SorryMsJackson Main Deck 2《Bayou》 1《森/Forest》 4《ヘイヴンウッドの古戦場/Havenwood Battleground》 1《島/Island》 4《霧深い雨林/Misty Rainforest》 1《沼/Swamp》 1《Taiga》 3《Tropical Island》 1《Underground Sea》 4《新緑の地下墓地/Verdant Catacombs》 1《ヴォルラスの要塞/Volrath s Stronghold》 4《極楽鳥/Birds of Paradise》 1《洞窟のハーピー/Cavern Harpy》 4《とぐろ巻きの巫女/Coiling Oracle》 1《夢で忍び寄るもの/Dream Stalker》 2《永遠の証人/Eternal Witness》 4《帝国の徴募兵/Imperial Recruiter》 1《大クラゲ/Man-o -War》 1《寄生的な大梟/Parasitic Strix》 4《魔の魅惑/Aluren》 4《渦まく知識/Brainstorm》 4《陰謀団式療法/Cabal Therapy》 4《Force of Will》 3《直観/Intuition》 Sideboard 1《骨砕き/Bone Shredder》 1《ドライアドの東屋/Dryad Arbor》 3《強迫/Duress》 3《クローサの掌握/Krosan Grip》 4《自然の秩序/Natural Order》 1《大祖始/Progenitus》 1《セルキーの垣魔道士/Selkie Hedge-Mage》 1《厳格な試験監督/Stern Proctor》 07 / 11 (2) 3-1 青赤緑罰する火コントロール/URG Punishing Fire 使用者: Main Deck 4《燃え柳の木立ち/Grove of the Burnwillows》 2《島/Island》 3《霧深い雨林/Misty Rainforest》 3《沸騰する小湖/Scalding Tarn》 3《Tropical Island》 3《Volcanic Island》 3《不毛の大地/Wasteland》 2《誘惑蒔き/Sower of Temptation》 4《タルモゴイフ/Tarmogoyf》 3《ヴェンディリオン三人衆/Vendilion Clique》 9 creatures 4《渦まく知識/Brainstorm》 1《世界のるつぼ/Crucible of Worlds》 3《目くらまし/Daze》 4《Force of Will》 3《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 3《稲妻/Lightning Bolt》 2《思案/Ponder》 4《罰する火/Punishing Fire》 3《呪文嵌め/Spell Snare》 3《もみ消し/Stifle》 Sideboard 3《炎渦竜巻/Firespout》 2《クローサの掌握/Krosan Grip》 2《精神支配/Mind Harness》 2《紅蓮破/Pyroblast》 1《大祖始の遺産/Relic of Progenitus》 3《呪文貫き/Spell Pierce》 2《トーモッドの墓所/Tormod s Crypt》 07 / 12 (1) 4-0 白青スタックス/Stax 使用者:FiatLux Main Deck 1《アカデミーの廃墟/Academy Ruins》 3《古えの墳墓/Ancient Tomb》 2《裏切り者の都/City of Traitors》 2《トロウケアの敷石/Flagstones of Trokair》 4《溢れかえる岸辺/Flooded Strand》 1《霊界への門、神ヶ眼/Gods Eye, Gate to the Reikai》 1《島/Island》 2《平地/Plains》 1《The Tabernacle at Pendrell Vale》 3《Tundra》 4《不毛の大地/Wasteland》 1《ハルマゲドン/Armageddon》 3《虚空の杯/Chalice of the Void》 4《世界のるつぼ/Crucible of Worlds》 4《目くらまし/Daze》 4《Force of Will》 1《牧歌的な教示者/Idyllic Tutor》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 2《Mana Vortex》 4《モックス・ダイアモンド/Mox Diamond》 2《忘却の輪/Oblivion Ring》 3《プロパガンダ/Propaganda》 1《戦の惨害/Ravages of War》 1《煙突/Smokestack》 3《知識の渇望/Thirst for Knowledge》 2《三なる宝球/Trinisphere》 Sideboard 1《秘儀の研究室/Arcane Laboratory》 3《沈黙のオーラ/Aura of Silence》 2《悪斬の天使/Baneslayer Angel》 2《減衰のマトリックス/Damping Matrix》 2《エレンドラ谷の大魔導師/Glen Elendra Archmage》 1《冬眠/Hibernation》 1《自己洞察/Insight》 1《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 1《精神壊しの罠/Mindbreak Trap》 1《風生まれの詩神/Windborn Muse》 07 / 12 (1) 3-1 黒緑アグロ/GB Aggro 使用者:utar Main Deck 4《Bayou》 2《森/Forest》 2《湿地の干潟/Marsh Flats》 3《沼/Swamp》 2《ヨーグモスの墳墓、アーボーグ/Urborg, Tomb of Yawgmoth》 4《新緑の地下墓地/Verdant Catacombs》 4《不毛の大地/Wasteland》 3《闇の腹心/Dark Confidant》 2《永遠の証人/Eternal Witness》 2《マラキールの門番/Gatekeeper of Malakir》 4《台所の嫌がらせ屋/Kitchen Finks》 2《ナントゥーコの影/Nantuko Shade》 4《タルモゴイフ/Tarmogoyf》 2《墓忍び/Tombstalker》 4《苦花/Bitterblossom》 4《Hymn to Tourach》 2《大渦の脈動/Maelstrom Pulse》 4《燻し/Smother》 4《思考囲い/Thoughtseize》 2《梅澤の十手/Umezawa s Jitte》 2《窒息/Choke》 3《仕組まれた疫病/Engineered Plague》 1《根絶/Extirpate》 2《クローサの掌握/Krosan Grip》 4《虚空の力線/Leyline of the Void》 2《破滅的な行為/Pernicious Deed》 1《吸血鬼の夜鷲/Vampire Nighthawk》
https://w.atwiki.jp/jamproject/pages/37.html
JAM Project初の海外公演!! WORLD FLIGHT 2008 No Border 6.1(sun) 台湾・台湾大学体育館3F 台湾公演セットリスト 7.20(sun) サンパウロ・※イベント「Anime Friends」内にて 8.8(thu) アメリカ・※イベント「Otakon」内にて 9.20(sat) 韓国・DOM Art Hall (Children’s Grand Park) 10.2(thu)~10.7(tue) 中国ツアー(全3公演) 10.2(thu) 北京・北京星光現場 (the Star Live) 10.5(sun) 上海・上海盧湾体育館 (Luwan Gymnasium) 10.7(tue) 香港・九龍湾国際展貿中心6階展貿廳3(Hong Kong International Trade Exhibition Centre 6/F Rotunda 3) 10.16(thu)~10.19(sun) メキシコシティ・Centro de Convenciones TLATELOLCO※イベント「TNT 2008」内にて COMING SOON...
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部隊長 キルハート 所属人数 20人程度 主要職 エロゲーマー 歩兵力 ★☆☆☆☆☆☆☆☆★ 裏方力 ★☆☆☆☆☆☆☆☆★ 連携力 ★☆☆☆☆☆☆☆☆★ チャH率 ★★★★★★★★★★ 初心者育成 ★☆☆☆☆☆☆☆☆★ 精鋭率 ★☆☆☆☆☆☆☆☆★ 問題児率 ★☆☆☆☆☆☆☆☆★ ネツァワルの問題児、キルハートが立ち上げた僻地専門部隊。 余程暇なのか、晒しスレに常駐している。 編集履歴を見てもらえばわかるが、精鋭率を★4にしたくて仕方ないらしい。 主な部隊員は、Lion_Grave、イクス、白鳥真白など。 主立った部隊員の顔ぶれ通り、裏方や主戦場などには見向きもせず ひたすら僻地へ赴くだけの、ほぼ完全な僻地専門部隊となっている。 ちなみに、全ての僻地部隊に言えることだが 便乗してウマウマしようとすると、肉壁にされてしまうので放置が一番。
https://w.atwiki.jp/nyanmage1967/pages/281.html
Microsoft Flight Simulator 95 Microsoft Flight Simulator 98 Microsoft Flight Simulator 2000 Microsoft Flight Simulator 2002 Microsoft Flight Simulator 2004、Microsoft Flight Simulator 2004 翼の創世紀 Microsoft Flight Simulator X、Microsoft Flight Simulator X 栄光の翼 Microsoft Flight Simulator Prepar 3D 「フライト・シミュレータ」 へ戻る 「ゲームソフト攻略サイト まとめwiki」TOP へ戻る
https://w.atwiki.jp/freedo/pages/32.html
公式サイトAndroid版 概要 推奨環境 更新履歴 公式サイト http //www.arts-union.ru/node/23 Android版 https //play.google.com/store/apps/details?id=ru.vastness.altmer.real3doplayer 概要 FreeDOをベースにバグ修正されたエミュレータで市販ソフトが動作する。 メニューがすべてロシア語のキリル文字。 Windows版、Linux版、Android版がある。 Compatibility 3DO 100%?! Compatibility ColecoVision ~ 98%. Sega Master System compatibility ~ 99%. Compatibility Atari Jaguar ~ 95%. 推奨環境 pixel shader 2.0、1.6GHz以上のCPU 更新履歴 Google翻訳にてロシア語から英語に翻訳 Version 2.8.JAG (Changes concern only Atari Jaguar) Fixes in the object processor (earned by Rebooteroids) Fixed a blitter in the inner loop part (a number of hangs was removed) RISC processors reproduced a hardware error with writing to the flag register (compatibility is improved) Fixed prefetching of commands in DSP Added support for increased horizontal screen resolution The scan is corrected (unnecessary parts of the screen are removed) Alignment adjusted so that Protector SE works Added options for emulating RISC processors in separate streams General optimization performed Version 2.8.J Not very fast, not very high quality, but emulated by Atari Jaguar! Support for PAL BIOS with disabled RSA in 3DO Conversion (option via File menu) Jaguar ROM without title and incorrect 3DO ISO Profiling access to CD-ROM in 3DO Version 2.8 Highly refined emulation SMS (99% compatibility) Optimized original software renderer 3DO Improved MARIA mode CEL-Engine (D, Samurai Shawdow, ...?) Fixed an order of operations over the second source in the pixel processor 3DO (Crash'n'Burn) Fixed loading workers CEL registers (Wiked 18 other golf) Option drawing CCB-list at the end of the allotted time (helps in Phoenix 3) A more accurate picture peg to Scanline in 3DO Fixed interception SPORT in the hardware renderer 3DO (BC Racers) Implemented a more efficient multi-threading for CEL Improved accounting CEL-Engine cycles (for Jurasic Park, select "100% + is the frame") AngelScript updated to the latest version, the standard scaler textures improved, but requires optimization Generate a list of compatibility on the basis of the annotation Reduced latency management In the context of the library menu allows you to massively delete duplicates Call for abstracts editor Ctrl + A (in the screenshot will be automatically inserted into the game) Locked logging (left only in the debug build, as affect performance on slower machines) Added the option of accelerated emulation (for the test run, so you can evaluate the performance of your system in terms of emulation) Fixed a memory access error in the memory mapping structures (could cause a random crash when 3DO emulation and debug all platforms) Mass undetected removal of dumps from the list ZEXALL test runs without errors (possibly corrected all errors Z80 emulation) Fixed an error in weight due TMS9918A VDPTEST (left some timings for HClock, but judging by the testing, no matter what they do not affect) 3D games through SMS displayed frame Made mapper for Pack 4 All Actions Support rooms and SG-1000 Sega Game Gear within SMS Implemented Korean mappers SMS Added support for SMS-dump up to 4 megabytes Emulating the Start button in the SMS (yes, I forgot the whole button! =) The SMS added support Codemasters mapper and mapper without page register Added option to bypass restrictions on TMS9918A rendering sprites Support modes 224 and 240 lines, as well as scan for PAL SMS Formed games base to bind to the mapper to SMS Mass of small changes Version 2.7 emulating ARM Processor Optimization (decreased requirements for emulation 3DO) Fixed a crash when using the emulator 3DO-DSP in a separate thread Added autosave and resave in the top slot to F4 Fixed bug emulation Z80 (instruction halt, earned many games ColecoVision) Fixed 2 TMS99XXA mode (graphical errors corrected in a number of ColecoVision games) Improved input settings (now you can play together in the arms of interactive shooting ranges) Added preliminary support for Sega Master System (terribly buggy 99% do not work =) Many minor fixes Version 2.6 Added emulation of consoles ColecoVision Videos passes (you can boot from the frame rewrite the record end - rewind and continue recording) Setting the video compression is done through the period of the keyframe (more often - the more space is required) Fixed a bug in kvikseyvah leads to incorrect determination of 3DO-disk size after recovery Redesigned main application cycle (should improve the synchronization of audio and video series) Improved sight (sight on the game screen, instead of the cursor, and for the sights from the input setting is disabled skipping frames) Expansion of the background color beyond the frame (can be disabled) Curbs according sweep (can be disabled) Version 2.5 Involved AngleScript for texture filtering (you can make your own filters) Added logging of errors for scripts and shaders (near samismi scripts will appear LOG-files) Settings are made more intuitive, non-active elements are blocked Now you can customize the interface style (skin folder, remove it, if you do not like it) Added support for the emulator interface transfers (file translation.xml) Setting the emulated CD-drive speed Checks for OpenGL (if falls emulator at startup - watch opengl.log) Setting per cent is accounted for traffic CEL-Engine in the quota of time Improved auto-commit axes when setting the joystick Fixed addition management (now possible to easily assign multiple controls on the console control, and vice versa) Removed binding assignable keyboard keys to the current layout (in some cases, management may need to reconfigure) Fixed loading saves with disabled optional rumami Update content when resizing windows and other events of context damage Interrupt Handling during operation CEL-Engine Many improvements to the debugger, which will further improve the emulator (debug version) Made reversinzhenerig gun and its support is implemented protocol (including machines with games) Made reversinzhenerig protocol service fee OrbAtak and implemented its support Made reversinzhenerig Flightstick Pro protocol Added the option of hiding the cursor in full screen mode Version 2.4 Multithreading (DSP and CEL in separate threads) Fixed a graphical bug in Alone in the Dark II A large-scale code optimization Added random seed for Random Shaders are now available for editing - you can mock picture =) Version 2.3.4 Fixed work with files in Unicode (Windows) Fixed problem with compressed images (Linux) Version 2.3.1 Fixed record attributes in the XML-configuration file Version 2.3 Support for images with exotic sector size (2353, 2368, 2448, 2449, etc.) Copy to Clipboard information about the selected titles (+ layout control information) Check the original signatures for integrity monitoring images 64-bit assembly It changes the composition of the subsidiary libraries to be less dependent on Qt Caching in the CD-ROM drive (not stutters Sailor Moon) Shortcuts in Full Screen mode Fixed pixel processor (palette Crash'n'Burn) Version 2.2 Fixed record is in the original frame rendering software Prohibited tessellation kvadropoligonov mono color (add speed in the same Wolfe) Fixed a bug with loading saves (no longer necessary to rename the exchange saves) Integrated converter for images of curves Highlighting contours textures (debug version) Implemented dostur to map graphics (debug version) Deleted LibJIT (buggy and prevents porting later compensate static patterns) Undo / Redo and tracking conversions in the debugger (debug version) The mass memory dump and resources (debug version) Image operations are performed as a background task Scaling CEL (the similarity 2xSAI) Version 2.1 The ability to set the frequency multiplier ARM Incrementing the position corrected in the original rendering software Fixed PBUS Added support exploding textures (only software rendering) Adjusted comparison shots in VDLP Added traffic profiling CLIO A more accurate calculation cycles ARM (ceased to rattle videos in WC3, and perhaps in other games) Improved noise generator (hang Daedalus Encounter) Version 2.0 Separate settings for dynamic recompilation ARM and PPROC Protection against accidental deletion of annotations Automatic snap axis joysticks Fixed DMA-Channels Fixed the random number generator Refined interrupt XBUS Exhibited the correct order of the stereo channels by default Restored support font ROM Annotations are changed after the current element in the collection Version 1.9 Restored Crash'n'Burn Fixed race thread Improved texture mapping with respect to the memory (texture RAM size of most console led to crash when hardware rendering) Remove restrictions on the size of the list draw Fixed interrupt XBUS Annotations Editor Fixed a bug in the hardware renderer by SPORT (falling Alone in the dark) Added memory bus load records from the CEL-Engine Fictitious FPS added to the profiler Version 1.8 Fixed static tools (error with the flag of the transfer) An refactoring Added the ability to search the list of dumps Optimization of constant calculations in recompiler ARM Fixed a reset CPU Adjusted emulation CD-ROM for the future support of Audio-CD or Play-sheet Picked up a white noise generator Added annotations editor Version 1.7 Optimized Triangulation quad texture Control aspect ratio of the screen in the hardware rendering mode Added zoom feature Restored Crush'n'Burn Texture caching LR-Cel non bitmaps Fixed duplication when adding images to the "#" symbol in the title Changes in the library dumps the status bar shows the checksums and the real size, duplicates are highlighted, you can delete the dumps with the file The DSP recompile two new tools Dynamic recompilation Version 1.6.3 Full support chip Anvil Implemented support for PAL consoles and custom screen resolutions (for launch in PAL mode needs an appropriate system BIOS) Optimized generation and loading textures Version 1.6 Optional bitmap optimization shipments (adds speed Virtuoso, ShockWawe 2 and other games due to a small loss of accuracy) Monitoring palette VDLP (in game Casper figures were dark-savers instead of gradually appear and disappear) SPORT Rewrote implementation in hardware rendering for better compatibility Fixed clipping (glitch with the panel in Return Fire in the hardware rendering) Adjusted for working with the list of CCB (background Samurai Shodown) Changed cycle DSP to avoid deadlocks with endless tools (As for Sailor Moon) The DSP-decompiler tool adds support for multiple entry points (improves performance) Fixed decompilation conditional jumps in DSP-tools (heals scratches at the start of video) Refactor code emulator core classes Version 1.5 Change active dumps by changing the current archive preserving and maintaining the current game An issue of backward compatibility and load the saved state when juggling supply Disassembler Command list VDLP Fixed DSP-decompilation tools in local procedure call commands Implemented hardware rendering (to control texture filtering has a setting - auto, forced to turn on or off, the resolution of the hardware renderer is adjusted scale factor FBO) Fixed size bitmaps decoder (DinoPark Tycoon) Profiler added to the Control Panel and is divided into two parts - general and the extended Version 1.4 Introduced video modes (for this 3DO 320x240 - for weak machines, 640x480 - is more correct, especially when mixing different frames) Written shader for rendering software interpolation (acts like 2xSAI and other filters to improve resolution) Framed tab video settings (all settings are transferred to the image) Added option to display an image without filtering (good old pixels) Fixed a bug with the measures in the DSP (zavisonam led to hex in specific areas and possibly some other problems) Static recompilation DSP-tools (significantly reduced requirements for emulation) The profiler added information about current DSP-tools Dobavlno sound settings menu Enter 3 emulation DSP (fast (statically recompiled tools), and normal instruction cycle (the slowest and most accurate)) Disassembler memory DSP Version 1.3 The system display Unicode fonts (for subtitles and other messages over the screen) Integrated profiler The new software to render caching (50-200% smarter than the old one, but DOOM 50% slower - in this game software rendering to texture, and therefore they are constantly rekeshiruyutsya) Control aspect ratio of the screen Fixed auto-update position sprites when rendering fonts Fixed handling of CCB-list Fixed loading PIP-words in the table PLUT Version 1.2 Improved mouse support It has a function to save and load states (delta encoding saves for further implementation of the debugger functions reverse step in the instructions) Resource Manager now supports navigating the file system ROMs The manager added a new type of BIOS (FMV - video BIOS module for 3DO, while you can only delve into its contents) Ability to take screenshots Full screen mode Version 1.1 Added support for image compression (integrated data logger) Improved support for joysticks (analog input) Added support for the mouse (not tested) Version 1.0 New frontend New core architecture emulator Integrated Resource Manager Temporarily do not support hardware rendering Version 0.8.6 Fixed Lost Iden Minor changes in the registers CLIO Added profiling cycle emulation (possible to learn - some emulation subsystem consumes the greatest amount of resources) Changes in DSP (should pay attention to the sound - I'm not entirely sure of the changes) Added the ability to dump code and DSP (menu Debug) Version 0.8.5 Fixed custom error refresh in the optimized software rendering Fixed a bug with palette in Lucienne's Quest Improved interception SPORT (hle) Fixed-version Crush'n'Burn Version 0.8.4 Added control of the proportions of the screen in the hardware rendering Fixed twitching image after optimization otrisoki software (version 0.8.2 and 0.8.3) The window title adds information about the selected game To change the status bar The status bar is aligned Expanded Format VTR = percentage of video traffic (the ratio of the transmitted video card to the raster of frame). It is very indicative figure, in most cases it determines the speed of the emulation of a game (less - better). Progressive optimization software output buffer Version 0.8.3 Introduced Election rendering FBO considering modification of their content (extra team 3DO Graphics Folio ignored) Optimization software rendering and interpolator Version 0.8.2 Support for bios Anvil and original dump Japanese 2-megabyte bios Emulation is reduced to a single stream Optimized hardware rendering function Optimized software rendering Fixed interpolation at the edges of the framebuffer Fixed order of scanning lines VDLP Version 0.8.1 Change the way that the joints between the textures Fixed pixel decoder (level health Po'ed) Small fixes pixel processor Version 0.8.0 Corrections emulate ARM, instruction STR Small code optimization ARM emulation Fixed emulation DSP (Killing Time saver and Blade Force) Improved interlocking functions of software and hardware rendering. Optimized cycle emulation Added files display debug messages and kprint Added saving the settings window Version 0.7.9 Fixed delete multiple textures (version 0.7.8 - is falling in a number of games are not recommended for use) The mechanism of monitoring the number of textures with the relevant (is fixed - texture 1024) Version 0.7.8 Added output in the status bar. Format Rendering mode - SW (software) or HW (hardware) TEX [number of texture RAM] FBO [number of frames, RAM] FPS = frames per second SND = percentage load sound buffer Added dropped frames Fixed color decoding operations SPORT (HLE) Adjusted contrast palette (HLE) Improved Intercept textures Version 0.7.7 Improvements menu (informative, autostart, lock, lock directory) A report on the possibilities of the system user (frontend.log) Error messages from the OpenGL (frontend.log) Controlling the volume scroll wheel mouse Version 0.7.6 (relative to the first beta 0.7.5) Fixed disappearing sprites DOOM Removed the limit on the size of the FBO (* 1024 was 512, affects the resolution of the frame) Improved clipping nelitsevyh faces (in HLE mode) Emulation project - "Phoenix" Top Licensing party information source [18+] All rights to published materials belong to these authors, or otherwise to authors site. 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